Ring | Ring Skills | Skill Effects | Category |
---|---|---|---|
RING OF IRIS | Critical Blade | Increases the hero's critical strike rate by 1.26% | Plant-related |
RING OF HYACINTH | Battle Review | Increases the hero's XP obtained by 5.75% | |
RING OF LILY | Rest and Recover | Recovers your troop's units (recovery rate. 34.50%, strategy bonus). | |
RING OF DAISY | Double Strike | After launching a normal attack, deals mightdamage to the enemy troop (damage rate:35.65%, might bonus). | |
RING OF TULIP | Mighty Strike | Deals might damage to the enemy troop (damagerate: 28.75%, might bonus). | |
RING OF VIOLET | Hands of Industry | Increases your troop's gathering speed by 4.60% | |
RING OF ROSE | Surprise Attack | Deals strategy damage to the enemy troop(damage rate: 28.75%,strategy bonus). | |
RING OF LAUREL | Siege Tactics | Increases the hero's siege by 20.47. | |
RING OF SUNFLOWER | Bumper Harvest Omen | Grants 2.76% extra resources when your troopsgather resources successfully | |
RING OF CLOVER | Armor Maintenance | Has a 50.00% chance to reduce your troop'sdamage taken by 5.75% for 3s every 6s. | |
RING OF MAMBA | Unyielding Faith | When your troop takes strategy damage morethan 1% of their max units in a single attack,reduces their strategy damage taken by 4.20% for6s. | Animal-related |
RING OF BOAR | Burning Will | Increases the damage of your troop's passive skillsby 8.82% when your troop's units fall below 60%. | |
RING OF DEER | Coercion | Reduces a random enemy hero's damage by4.62% and increases one of your heroes" damageby 4.62%. | |
RING OF RHINO | Breach | Can be activated during sieges. Deals 110.25damage to walls durability (siege bonus) | |
RING OF SHARK | Punisher | Every time your troop's normal attack hits thetarget, reduces the target's recovery effect by0.21%, up to 50 stacks. | |
RING OF BADGER | Armor of Steel | For the first 18s after entering battle, reduces yourtroop's normal attack and secondary strike skilldamage taken by 6.62%. | |
RING OF BEAR | All Out | Reduces all your heroes' armor by 20.00 andincreases the commander's might by 22.05, | |
RING OF SEAHORSE | Unyielding Faith | When your troop takes strategy damage morethan 1% of their max units in a single attack,reduces their strategy damage taken by 4.20% for6s | |
RING OF LION | Heroic Lineage | Increases the hero's might, strategy, and armor by13.65. | |
RING OF ELEPHANT | Siege Master | Increases the hero's siege by 21.42. | |
RING OF FALCON | Blessing of Oasis | Grants one of the following effects every 9s: 1)Recovers your troop's units (recovery rate:44.10%). 2) Reduces your troop's damage taken by6.72% for 3s. | |
RING OF NIGHT WOLF | Ablaze Spirit | After every 9 normal attacks ofyour troop,increases the damage of all your heroes' normalattacks and secondary strike skills by 5.25%(mightbonus)and reduces their armor by 7.35 for 3s. | |
RING OF CROW | Twist of Fate | Steals 11.55 might, strategy, and armor from theenemy commander (strategy bonus) for 3s. | |
TRANQUIL WATER | Light's Protection | For the first 18s after entering battle, reduces your troop's damage taken by 7.60%. | Legendary Creatures |
RADIANT GUARDIAN | Flurry of Blows | Increases the hero's secondary strike skillactivation chance by 0.50% every 6s and has a/an40.00% chance to gain double attack for 3s. | |
EFFULGENT SUN | Firm Onslaught | Enters charging state. After 3s, deals massivemight damage to the enemy troop (damage rate:76.00%, might bonus) | |
AZURE MOON | Foreboding of Destruction | Enters charging state. After 3s, deals massivestrategy damage to the enemy troop (damagerate: 91.20%, strategy bonus). | |
SCORCHING FLAME | Heroic Moment | When your commander uses a commander skill, increases all your heroes' might by 4.18% for 9s. | |
EVERFLAME WINGS | Silencing Flame | Inflicts the burn effect on the enemy troop every9s, dealing strategy damage every second(damage rate:2.37%,strategy bonus). Increasesthe enemy troop's strategy damage taken by0.95%(strategy bonus) for 9s, and has a/an 5.70% | |
MMESSENGER OFDESTRUCTION | Perception | Reduces the damage of all your heroes" normalattacks by 20% (cannot be purified) butincreasesthe damage of their passive skills by 14.25% | |
SKYWARD KNIGHT | Cost of Victory | The hero deals 15.00% less damage (cannot bepurified).Increases your commander's damage by3.23% (strategy bonus) and their signature activeskill's activation chance by 1.90%. | |
SACRED SAGE | Silent Oath | All your heroes cannot use active skills (cannot bepurified). Increases turn-based skills' damage by10.45% and healing effect by 10.45%. | |
LORD OF THE EASTERN HEAVENS | Decree of Victory | Reduces the damage of all your heroes' activeskills by 25% (cannot be purified) butincreases thedamage oftheir normal attacks by 19.00%. | |
LOFTY MOUNTAIN | Accumulating Strength | For the first l8s after entering battle, reduces yourtroop's might damage taken by 2.85% (armorbonus).After 18s,increases your troop's damageby 2.85% (strategy bonus). |